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Vagabundo
25-07-2006, 01:37
I'm trying to import the L2 Static Meshes into my unreal ed 2,
C4

I get a crit error every time, i'm assuming they're encoded

I tried L2encdec to no avail, any way this can be done?

bwproject
25-07-2006, 22:06
I am looking a way for this too...
Haven't found anything serious so far :(
L2encodec MIGHT be decoding them correctly, but still all ued versions i've found don't manage to open the files...

dstuff
26-07-2006, 21:33
L2encdec decodes correclty. You can ask NC to release official UED though :)

27-07-2006, 05:21
figured as much~ tnks dstuff =)

Background info, in case you're curious, is that I'm taking this crazy 5 week, 8 hours/day video game creation class.

We're basically modding Unreal to incredible extents.

I have a newfound respect for L2's build heh
Just wish i could pop those static meshes open.